Next-Gen Shader Helper Plugin
Changing the shaders manually for each character card and for each accessory and clothing takes a lot of time. Here comes this plugin.
A Customizable shader auto changer plugin. It automatically changes various shaders on the characters silently. Comes with the config that can be easily customized. The plugin changes the shaders silently in non-destructive way - it means it's not changes the card's data, or game files.
Changes gets reverted back when the plugin is switched off. All changes happens in runtime.
HOW TO USE
All you need is to put the plugin Into BepinEx folder and make sure you have the latest Clothing Shaders for MatEditor installed.
You'll have a Swap Mode options in the F1 plugin settings menu:
Option #1 - Next Gen (Default)
- Changes all clothing & accessory, body, face and eye shaders. Why you should use my cloth shaders in the first place? The original AIT shaders have some downscales - it misses the Deferred Pass, which makes some various Post Processing effects works incorrectly. For example GTAO, Amplify AO, SEGI, SSR, ShinySSRR.
Option #2 - Toon
- Changes all shaders to Toon shader variants. You will required to have Toon Shaders.zipmod.
Option #3 - None
- Not performs any changes. You will see the shaders of the original card data.
If you change the options you should reload the character, clothing, costume card or scene to see the effect.
OPTIONAL
- You can edit the NXTGShaderSwapperConfig.xml file in the BepInEx/config folder manually. For example you can remove or add new shaders swap instructions.
EXAMPLES
Clothing and accessory shaders swaps:
- AIT/Clothes True -> Hanmen/Clothes Cutoff
- AIT/Clothes True Alpha -> Hanmen/Clothes Alpha
- AIT/Clothes -> Hanmen/Item Cutoff
- AIT/Clothes Alpha -> Hanmen/Item Alpha
- AIT/Accessory -> Hanmen/Item Cutoff
- AIT/Studioitem -> Hanmen/Item Cutoff
- AIT/Item -> Hanmen/Item Cutoff
- AIT/Item studio -> Hanmen/Item Cutoff
- AIT/Item Meka Studio -> Hanmen/Item Cutoff
- GDC/Clothes True Cutoff -> Hanmen/Clothes True Cutoff
- GDC/Item Cutoff -> Hanmen/Item Cutoff
- hooh/ClotheReplicaOpaque -> Hanmen/Clothes True Cutoff
- hooh/ClotheReplicaAlpha -> Hanmen/Clothes True Alpha
Body shaders swaps:
- AIT/Skin True Face -> Hanmen/Next-Gen Face
- AIT/Skin True -> Hanmen/Next-Gen Body
- AIT/Skin True Face (Male char) -> Hanmen/Next-Gen Male Face
- AIT/Skin True (Male char) -> Hanmen/Next-Gen Male Body
- AIT/Eye Translucency -> Hanmen/Next-Gen Eye Vanilla
Various deprecated Next-Gen shaders (useful if you using Next-Gen 4.02+ Beta):
Hanmen/Next-Gen Face Type 1,Hanmen/Next-Gen Face Type 2,Hanmen/Next-Gen Face Type 3,-
Hanmen/Next-Gen Face Type 4-> Hanmen/Next-Gen Face Hanmen/Next-Gen Body Innie 1,2,3Hanmen/Next-Gen Body MaliweiHanmen/Next-Gen Body Profoundis,Hanmen/Next-Gen Body Kupaa,Hanmen/Next-Gen Body Meaty,Hanmen/Next-Gen Body Puffy, Puffy 2Hanmen/Next-Gen Body Roastie, Roastie 2,-
Hanmen/Next-Gen Body Slit-> Hanmen/Next-Gen Body
CREDITS
- Thanks to user hanaa for accepting my commission.