$10

Toon Shaders v1.6

47 ratings
I want this!

Toon Shaders v1.6

$10
47 ratings

AiGirl & HoneySelect 2 MOD

New shader pack - Toon shaders for body/head/hair + clothing/accessory


CONTENT

  • Hanmen/Toon Body/Toon Body (Cartoon) - shaders for body.
  • Hanmen/Toon Head/Toon Head (Cartoon) - shaders for the head.
  • Hanmen/Toon Hair Cutoff Outline - shaders for the hair.
  • Hanmen/Toon Hair Alpha Blend
  • Hanmen/Toon Hair Dithering Bayer
  • Hanmen/Toon Hair Dithering Bluenoise
  • Hanmen/Toon Clothing Cutoff - Cutoff/Opaque shader for the clothing.
  • Hanmen/Toon Clothing Alpha/Alpha Cutoff - Transparent shader for the clothing.
  • Hanmen/Toon Item Cutoff - Cutoff/Opaque shader for the accessory and studio items.
  • Hanmen/Toon Item Alpha - Transparent shader for the accessory and studio items.
  • Hanmen/Toon Eye - shader for eyes.
  • Hanmen/Toon Tongue - shader for tongue.
  • Hanmen/Toon Teeth - shader for teeth.

MAIN FEATURES

  • Wide range of settings and customizations.
  • Shading settings and color
  • Mapcaps
  • Simplified SSS (BRDF)
  • Outline
  • Rimlight
  • Tesselation

CREDITS

  • Based on UnityChanToonShader 2.0

HOW TO USE

  • Put .zipmod in /Mods folder
  • Change shaders for body, head, hair, clothing in MaterialEditor.

CHANGE LOG

18/02/2023

  • Hair shaders has been completely overhauled. Intruduced 4 new hair shaders - Hair Cutoff Outline, Hair Dithering Bayer, Hair Dithering Bluenoise, Hair Alpha Blend. Vanilla compatible. Now using matcap reflections, and matcap shading and translucency.
  • Fixed a huge BUG with the Toon/Body, Toon/Head shaders has been compiled with old version of the shader (v1.0) now it's up to date. So previous v1.5 fixes was not working.
  • Fixed Rimlight on backfaces bug on all cloth, item shaders.
  • Fixed wetness maps on body, head shaders.
  • Fixed transmission. Now it's rendered correctly.
  • Fixed transmission color on Toon/Head. Now has correct color. Previously was white.
  • Reduced the outline artifacts on the Head shader.
  • Changed the eye limbal ring texture to more smooth.
  • Added new feature for the hair: _BackFaceColor. RGB for color, Alpha for the strength controls.
  • Eye shader now have reflections: Reflection, ReflectionGloss, _ReflectionPower properties has been added.
  • Added new feature for the eye shader: _PupilOutline.
  • Added some new character cards for testing ad fixed the previous ones.
  • Small various fixes.
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Ratings

4.7
(47 ratings)
5 stars
90%
4 stars
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3 stars
2%
2 stars
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1 star
4%