Next-Gen Shaders 3.9
$10
$10
https://schema.org/InStock
usd
AiGirl & HoneySelect 2 MOD
If you buy this - you'll get 50% OFF on Next-GEN Eyes Mod.
- Afdian platform has been banned. Use patreon shop instead: https://www.patreon.com/hanmen/shop
Core features
- Lighting Pass shader update (applies to all Next-Gen shaders) allows to handle all types of shadows (Standard, Items, Map, Hairs, Clothings and Accessories). Material Editor v3.1.23+ (included) required to work!!!
- Now correctly supports AlphaEx and tearing on the clothings when using Hanmen Clothing v 2.5+ shaders.
- Supports colored Specular Occlusion.
- New properties Subsurface Hue/Saturation/Brightness/Contrast for more flexible control of subsurface layer.
- Lighting pass now blending correctly with the main specular layer, looking less oversaturated more natural and also providing more details, like eyeshadows, tattoos and so.
- Now supports Deferred Pass, and can be used both with Forward/Deferred Rendering correctly.
- Faster render times and less lag.
- Specular Occlusion (similar to HDRP), which provides more natural lighting and less light leaks.
- New separate Occlusion maps (OcclusionMap2) + BentNormal for head types 1,2,3,4 and each uncensor body types. I recommend to choose a shader accordingly to the head type and uncensor body you using. Next-Gen Body refers to Sac Innie 1 uncensor thats typically used by BetterRepack default.
- New Next-Gen Dick shader for hooh scripted dick mods.
- New Next-Gen Item shader you can use for every studio object, accessory, map and so. Actually I wanted to have a nice shader for organic studio objects like monsters, tentacles and even semen and blood liquids, leafs, rubber things and so.
- Hair shader has been heavily revised, now have 2 versions - Bluenoise and Bayer dithering. still based on the Marschner and Kajiya Kay algorithm, but now have more compatibility with vanilla settings.
- Hair Shader Swapper Plugin that can make your life easier. It allows to change and adjust all hair shaders on a character (even accessory hairs).
Pack includes
- PROMO CODE 50% to Next-Gen Eyes Mod.
- Hanmen/Next-Gen Body shaders + Futa shader
- Hanmen/Next-Gen Face shaders. (Default,Type 1-4).
- Hanmen/Next-Gen Hair Bayer
- Hanmen/Next-Gen Hair Alpha (NEW)
- Hanmen/Next-Gen Hair Bluenoise
- Hanmen/Next-Gen Hair Tongue
- Hanmen/Next-Gen Hair Teeth
- Hanmen/Next-Gen Eyelash
- Hanmen/Next-Gen Dick (NEW)
- Hanmen/Next-Gen Item (NEW)
- Hair Shader Swapper Plugin. May require HS2API.dll update. v1.34+
- Preset for HS2 Graphics (NEXT-GEN-3-ACES)
- Demo scenes for StudioNEOV2.
- 2 chara cards used in the video for the reference.
Update 22/03/24
- Added Next-Gen Body Futa shader for [Dainty] futa uncensor.
- Fixed old CAB-string error.
Update 29/01/24
- Updated Lighting Pass shader for upcoming Next-Gen Eyes 2.
- Changed ProfileColor for skin shaders a bit.
Update 23/12/23
- New hair shader - Next-Gen Hair Alpha.
- Improved Deferred shading function. Now should be seamless transition between Forward non SSS/Deferred Non-SSS.
- Fixed Eyebrow and pubic hair bug (example: roy12 Evelynn headmod bug).
- Modified LightingPass Cutout shader according to Clothing/Anisotropic 3.0 - now keyword based.
- Fixed clothing dithering in LightingPass shader.
- Update HairShaderSwapper.dll - Now working in Studio.
Update 20/09/23
- Render Queue fix (Hair Shaders)
- Fix Hair keyword bug, preventing from switch dithering versions.
- Small scale fixes for Lighting Pass shader.
Update 18/09/23
- OcclusionMap2 inccorect color space fixed.
- Body shaders Render Queues changed according to vanilla 2410
- Fixed "Red shading" on Male Body and Face shaders.
- Fixed "black skin bug" when turning off SSS. (All shaders)
- GeometricSpecularAA + Keyword removed. (All shaders)
- Added Specular Occlusion to spec channels. (All shaders)
- Small scale fixes for Lighting Pass shader.
Update 02/08/23
- TransShadow value changed from 0.75 - 1.0
- Translucency adjustements.
- Fixed eyebrows UV bug.
Update 31/07/23
- Fixed _WetPussy function.
- Fixed eyebrows normal map staying on the body while eyebrow alpha been set to 0.
- Fixed lips transparency bug
- Fixed Metallic bug that makes the tattos and paints compelete black when set to metallic.
- Some values have been removed: _SpecColor1, _SpecMakeup, _SpecMap.
- New translucency values: _TransmissionColor, TransAmbient 0 - 0.2, _TransRim 0 - 0.005
- Body thickness map has been modified a bit.
- New _Veinscolor value
- New _HairThickness property
- New DitherScale value 1.0 - 0.01
- Hair _Wrap property has been exposed to HairShaderSwapper.
Update 23/07/23
- Fixed transparent shadows support.
Update 14/07/23
- Fixed black shading in the crotch area causing by Occlusion.
Update 12/07/23
- Finally fixed an all point light and spotlight artifacts.
Update 11/07/23
- Fixed bug with spotlights and point lights.
- Temporary disabled shadows from transparent objects due to bug.
Update 10/07/23
- Fixed manifest.xml issue with head shaders SubColor.
How to use
- Unpack zip in the root folder with rewrite. (no need to delete old version).
- Load scene, try my HS2 Graphics preset to see all features. Press F5 - Presets - NEXT-GEN-3-ACES.
Dependency
- Illusion Modding API v1.34+
- Material Editor v3.1.23+ (Included in zip)
- Cloth Shaders v2.5+ (for correct cloth shadows support)
- HS2 Graphics plugin (included in BetterRepack)
Troubleshooting
- Better if use latest BR Repack.
- May require HS2API.dll update. https://github.com/IllusionMods/IllusionModdingAPI/releases
- If preset not available may require to check F1 plugin menu and go to Graphics plugin settings. Check the preset paths there.
Credits
- Special thanks to KK modder Hanaa for taking my commissions for plugins.
Size
575 MB
Add to wishlist
Ratings
108
4.6
5 stars
86%
4 stars
6%
3 stars
1%
2 stars
1%
1 star
6%