Contains 2 Clothing True shaders + 2 Item shaders (both Cutoff/Transparent variants) for Material Editor.
New AlphaMaster slider (Alpha shaders only).
New Wetness sliders.
New WetnessMap texture
Alpha Fresnel (Alpha shaders only).
Note that, the wetness transparency relies on OcclusionMap alpha channel to work, not all clothing in the game actually has it. So if you want to add wetness transparency to the clothing, you need to bake it by yourself and then composite it to the OcclusionMap alpha channel.
Fixed wetness drops bug.
Added DetailGlossScale functionality.
Added DetailMetallicScale functionality
Fixed metallic gloss goes negative values.
Updated the Unity shaders for modders: https://github.com/Hanmen-lab/HS2-AI-ASE-Shaders/tree/master/Shaders%20ASE